V4.88 notes

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SusProg3D - Suspension by Design.
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Version 4.88 has a number of enhancements.

Thanks to all of those who made comments and suggestions.

In no particular order.

Added a crossmember tool.
Older unit body sedans and contemporary hot rod conversions often use a separate chassis crossmember with a-arm, spring and steering mounts.
This tool maps the coordinates between the crossmember and the chassis.
Thanks to Mick for this one.
 
Added a nominal curb-to-curb turning circle (all steering types) and the number of steering wheel turns lock to lock (for rack and pinion steering).
Thanks to Mick for these.
 
Added the roll gradient to the dynamic calculations.
Thanks to Rupert for this one.
 
Fixed a bug that prevented the suspension travel being set by specifying the shock open and closed lengths if the spring dialog was open at the same time.
Thanks to Roger for this one.

V4.88B (Build 657.1)

Fixed a bug in the live axle motion ratio and wheel rates calculation.
With a live axle and the roll starting in a droop or bump position, the motion ratio and wheel rate where calculated incorrectly for the zero roll position.
Thanks to Marvyn for this one.

V4.88C (Build 657.2)

With a 4-link live axle in roll where the lateral location was the lower pair of links (like the Lotus Cortina setup), the axle toe change was kept at zero and a large link compliance error shown instead of the other way round. Fixed.
Thanks to Pablo for this one.